Halo Infinite was the focal point of the recent Xbox Games Showcase event, with fans being treated to 9 minutes of footage. But many people complained about the graphical quality of Halo Infinite, expecting a lot more from a next-gen title, especially the centerpiece of the Xbox brand.
Microsoft’s Aaron Greenberg responded to the complaints and stated the reason why fans may have come away disappointed:
“Listen, we’re in the middle of a global pandemic. It’s July, we’re far from Holiday, you’re seeing a work-in-progress game.”
Aaron also went on to say that what fans saw wasn’t the game running on an Xbox Series X, but a similar spec’d PC and that it was an earlier build of the game and that the gaming is “making progress” every week. With approximately 4 months before the launch of the Xbox Series X, it is likely that many changes will be made to the game, and I imagine Microsoft will be paying extra attention to the graphics to make sure the game meets all expectations when the Xbox Series X launches later this year.
As of right now, there is no news regarding the multiplayer, although it was mentioned in the Xbox Games Showcase that it would be revealed at a later date. There is also no information on the Forge mode, but it is expected to be in the game.
Microsoft has more Xbox 20/20 events planned between now and the launch of the console, so expect to see a lot more of Halo Infinite, including updated graphics, in the coming months.